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+version: '3'
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+
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+# docker-compose up -d
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+
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+services:
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+ minecraft-server:
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+ ports:
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+ - "11221:25565"
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+
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+ environment:
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+ EULA: "true"
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+ VERSION: "1.12.2"
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+ # on Type Forge, by default the container will run the RECOMMENDED version of Forge server
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+ TYPE: FORGE
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+ # ...but you can also choose to run a specific version with:
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+ FORGEVERSION: TODO 31.2.36
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+
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+ # By default the server configuration will be created and set based on the following environment variables,
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+ # but only the first time the server is started.
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+ # If the server.properties file already exists, the values in them will not be changed.
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+ # If you would like to override the server configuration each time the container starts up,
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+ # you can set the OVERRIDE_SERVER_PROPERTIES environment variable like:
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+ OVERRIDE_SERVER_PROPERTIES: "true"
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+
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+ SERVER_NAME: MC-1.12.2
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+ SERVER_PORT: 25565
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+ DIFFICULTY: 0
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+ #WHITELIST: user1,user2
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+ OPS: Reaver1202,SuminoSempai
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+ #ICON: http://..../some/image.png
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+
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+ # RCRON
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+ #ENABLE_RCON: "true"
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+ #RCON_PASSWORD: testing
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+ #RCON_PORT: 25575
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+
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+ # By default the query port will be 25565 (UDP)
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+ #ENABLE_QUERY: "true"
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+
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+ MAX_PLAYERS: 5
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+
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+ # maximum possible size in blocks, expressed as a radius, that the world border can obtain
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+ #MAX_WORLD_SIZE: 10000
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+
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+ ALLOW_NETHER: "true"
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+ ANNOUNCE_PLAYER_ACHIEVEMENTS: "true"
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+ ENABLE_COMMAND_BLOCK: "true"
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+
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+ # Force players to join in the default game mode.
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+ # "false" - Players will join in the gamemode they left in.
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+ # "true" - Players will always join in the default gamemode.
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+ FORCE_GAMEMODE: "false"
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+
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+ # Defines whether structures (such as villages) will be generated.
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+ # "false" - Structures will not be generated in new chunks.
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+ # "true" - Structures will be generated in new chunks.
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+ GENERATE_STRUCTURES: "true"
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+
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+ # If set to "true", players will be set to spectator mode if they die.
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+ HARDCORE: "false"
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+
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+ # If set to "false", the server will not send data to snoop.minecraft.net server.
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+ SNOOPER_ENABLED: "false"
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+
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+ MAX_BUILD_HEIGHT: 256
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+
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+ # The maximum number of milliseconds a single tick may take before the server watchdog stops the server with the message,
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+ # A single server tick took 60.00 seconds (should be max 0.05); Considering it to be crashed, server will forcibly shutdown.
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+ # Once this criteria is met, it calls System.exit(1). Setting this to -1 will disable watchdog entirely
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+ MAX_TICK_TIME: 60000
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+
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+ # Determines if animals will be able to spawn.
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+ SPAWN_ANIMALS: "true"
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+ # Determines if monsters will be spawned.
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+ SPAWN_MONSTERS: "true"
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+ # Determines if villagers will be spawned.
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+ SPAWN_NPCS: "true"
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+
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+ # Sets the area that non-ops can not edit (0 to disable)
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+ SPAWN_PROTECTION: 0
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+
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+ # Sets the amount of world data the server sends the client, measured in chunks
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+ # in each direction of the player (radius, not diameter). It determines the server-side viewing distance.
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+ VIEW_DISTANCE: 10
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+
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+ #SEED: 2101715061381480750
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+ #SEED: 1202512025120251202
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+ SEED: TODO-7534676290343315407 # Instant Village To Call Home
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+ #SEED: -3619351824246593494 # Ocean Temple
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+
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+ # By default, Minecraft servers are configured to run in Survival mode.
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+ # creative, survival, adventure, spectator
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+ MODE: survival
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+ # message of the day, shown below each server entry in the UI
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+ MOTD: Have a nice day! Tobi
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+ # By default, servers are created with player-vs-player (PVP) mode enabled.
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+ PVP: "false"
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+
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+ # DEFAULT, FLAT, LARGEBIOMES, AMPLIFIED, CUSTOMIZED, BUFFET
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+ LEVEL_TYPE: DEFAULT
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+ #LEVEL_TYPE: biomesoplenty
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+
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+
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+ #### MODS
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+ # Like the WORLD option above, you can specify the URL of a "mod pack" to download and install into mods for Forge or plugins
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+ # for Bukkit/Spigot. To use this option pass the environment variable MODPACK, such as the example below.
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+ # NOTE: The referenced URL must be a zip file with one or more jar files at the top level of the zip archive. Make sure the
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+ # jars are compatible with the particular TYPE of server you are running.
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+ #MODPACK: http://www.example.com/mods/modpack.zip
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+ # When the option above is specified (MODPACK) you can also instruct script to delete old mods/plugins prior to installing
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+ # new ones. This behaviour is desirable in case you want to upgrade mods/plugins from downloaded zip file.
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+ #REMOVE_OLD_MODS: true
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+
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+ # You may also download individual mods using the MODS environment variable and supplying the URL to the jar files.
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+ # Multiple mods/plugins should be comma separated.
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+ #MODS: https://www.example.com/mods/mod1.jar,https://www.example.com/mods/mod2.jar
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+ # WARNING: All content of the mods or plugins directory will be deleted before unpacking new content from the MODPACK or MODS.
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+
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+ # Allows users to use flight on your server while in Survival mode, if they have a mod that provides flight installed.
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+ ALLOW_FLIGHT: "true"
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+
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+ # Memory Limit
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+ MEMORY: 8G
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+ INIT_MEMORY: 4G
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+ MAX_MEMORY: 12G
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+
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+ # JVM Options
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+ # General JVM options can be passed to the Minecraft Server invocation by passing a JVM_OPTS environment variable.
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+ # Options like -X that need to proceed general JVM options can be passed via a JVM_XX_OPTS environment variable.
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+ # For some cases, if e.g. after removing mods, it could be necessary to startup minecraft with an additional
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+ # -D parameter like -Dfml.queryResult=confirm. To address this you can use the environment variable JVM_DD_OPTS,
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+ # which builds the params from a given list of values separated by space, but without the -D prefix. To make things
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+ # running under systems (e.g. Plesk), which doesn't allow = inside values, a : (colon) could be used instead.
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+ # The upper example would look like this: JVM_DD_OPTS=fml.queryResult:confirm, and will be converted to -Dfml.queryResult=confirm.
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+
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+
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+ image: itzg/minecraft-server:latest
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+ volumes:
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+ - "/home/tobi/docker-minecraft_12-2/mc-1.12.2:/data"
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+ - "/home/tobi/docker-minecraft_12-2/mods:/mods"
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+
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+ container_name: mc1122
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+
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+ tty: true
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+ stdin_open: true
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